AI Insights · Timothy · October 2022
Top 5 Gacha Games Performance on Unified Platform in Australia, Q3 2022
In Q3 2022, top gacha games in Australia saw varied trends in revenue, downloads, and active users. Here’s a detailed look at their performance.
In the third quarter of 2022, the top 5 gacha games in Australia exhibited a range of performance trends in terms of weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, provides insights into how these games fared on unified platforms.
Genshin Impact: Natlan Launch saw notable fluctuations in weekly revenue, peaking at around $430K in mid-July and closing the quarter with $297K. Downloads saw a significant spike towards the end of September, reaching 6.7K. Active users also increased, peaking at approximately 90.8K in the final week.
Rise of Kingdoms experienced a generally steady revenue stream with a high of $192K in mid-September. Download numbers hovered around 2K for most weeks, with a slight increase to 2.4K in late September. Active users showed a decline over the quarter, starting from 8.5K and ending at 7.3K.
RAID: Shadow Legends maintained consistent weekly revenue throughout the quarter, with figures ranging from $97K to $139K. Weekly downloads varied slightly, peaking at 3.4K in the last week of September. Active users remained relatively stable, averaging around 17K.
Top War: Battle Game showed strong revenue figures in July, peaking at $128K, but saw a decline towards the end of the quarter, closing with $61K. Downloads reached a high of 14.8K in early August, while active users saw a peak of 26.3K in the same period before settling at 10.2K by the end of September.
DRAGON BALL Z DOKKAN BATTLE had a notable revenue peak of $183K in late August. Downloads were generally low but spiked to 1.5K in late August. Active users saw a modest increase, peaking at 8.6K at the end of August before stabilizing around 7.8K.
For more detailed insights and analysis on the performance of these top gacha games, visit Sensor Tower.